I started with a row of snacks, modeling from a photo, and then got caught up.

The completed model of the store, probably weeks later.

I like how these models look in this computer isolation.


Examples of what the scene's textures look like. These are made by projecting raw reference photos onto digital models.

This project started getting out of control when I moved on to doing the whole city block. I was ordering takeout from this place just to take photos of the inside for my scene. 


You can do whatever you want with 3D models. 


Global illumination

I put the model into a videogame.

A cutaway

These things get out of hand so quickly...

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